I've realized my problem with approach anxiety during Day Game isn't the approach. I don't mind Mystery's Three Second Rule. Rather, it's about finding something natural to say in those three seconds, something that can sustain conversation. Keep in mind, during Day Game, you can't get away with saying something canned and retarded (like you can with Night Game). If you say something remotely unnatural, I've noticed the set would have that "why the fuck you talking to me" look. So I need to remove the thinking part out of the approach. And I think I got it...
The image above is a blackjack strategy card. In blackjack, the optimum strategy is mathematically proven. You don't have to think. In fact, you shouldn't think, or you might deviate from the optimum strategy. You just play your hand based on whatever the strategy card says. Granted, the house will still have an edge. But you will reduce that edge with the strategy card.
I need something similar in Day Game pickup. I need a strategy card where, all I need to do is plug in two variables (girl type and venue), and the card will spit out an opener. No thinking needed.
From my early experience with the cold approach and in talking to my female coworkers, I think I have a workable model. For example, here's the routine for a particular set of variables...
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Variable #1 GIRL TYPE - Younger female
Variable #2 VENUE - Shopping center
[I look up from my cellphone]
Me: Hey, have you heard of a clothing store named Hollister?
HB: Yeah...
[Hollister is a store that all girls have heard of. But it's not particularly common so it's possible that some guys have not heard of it.]
Me: What's so good about it?
[Open ended question, gets them talking]
HB: [whatever answer]
Me: My little cousin is in junior high school, right?, and she got her first "boyfriend". So she's now more fashion conscious. Well, I missed her birthday last month and need to give her a gift card. So my sister says "Hollister" and I'm like what the heck is Hollister? So she tells me, it's just like Abercrombie and Fitch. Hey, I know that. So you think a Hollister gift card is OK for a 13 year old?
HB: [whatever answer]
Me: Are you sure about that? Because I don't want to pay for clothes that are...uh...kinda slutty.
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Now, all I need to do is think up similar openers for other variables.
GIRL TYPE variable - Older girls, Fobby girls, MILFs, hired guns, etc.
VENUE variable - Coffeehouse, bookstore, laundromat, university library, bar, etc.
For other variables, the conversation could be similar. Instead of Hollister, maybe I talk about Bed Bath and Beyond. Instead of my cousin getting her first boyfriend, maybe it's my sister getting engaged.
Once I can devise openers for other variables, I would have a strategy card where I no longer have to think for an opener. And in pickup, thinking is the worst thing you can do. It will be called JSBach's Day Game Strategy Card. Yours for $49.99 plus tax.
